Tuesday, January 25, 2011
Cycles, The Game You Can't Win - 250 words
Suicide bombings became daily occurrences at airports, bus stations or municipal buildings somewhere on the planet. Unhappy groups from every fringe of the globe began to adopt each other's techniques and complaints until the battles waged between Authority and everyone else became one struggle instead of many.
The sapient population on the third planet from it's home star eventually consumed itself along with most of the life forms left on the planet. The Earth fell into dormancy.
Epochs and ages passed as Earth healed itself. More time swept by as another phylum of life clawed its way up from the crumbled ruins left by the previous occupants. At first and according to rules set down across the Universe, early survival depended more on luck and mutation than conspired advantages. Food Chain laws based on adaptation and flexibility kicked in and the predictable rise of a dominate species began.
So it went until the moment the first artificial advantage was found and manufactured. And another species began to close in on its demise. The end game was always the same.
"Xracll, you always play this game the same. You are so predictable. How many games am I up now? 6, 7?"
"Screw you. Let's go again. Double or Nothing?"
Literally just some train of thought stuff with two lines of dialog at the end to turn it into fiction. Whether it works or not does not matter. Just the exercise was fun.